Risk of Infection v2.6 patch
-Fixed an issue where after Lily's quest an obsolete event appeared in Agency floor 2 where you could talk to a feral warg through a wall triggering dialogue from cut content.
-Fixed a bug where you can't leave agency floor 2 after completing Lily's quest (this happened for same reason as the wall warg)
-Fixed a spot in Lily's slime cave where you could walk though a wall.
-The battle outside the abandoned monastery in Noel's quest doesn't trigger more than once anymore.
Sorry for frequent patches (I wish there was a better way to update your game than downloading it manually and moving save files), but I try to fix randomly appearing obsolete events as quickly as possible because they might soft lock the game, crash it, or even trigger some switches that may lead to hard locks.
IMPORTANT NOTE: If you see something in the game that clearly should not be there (like a person inside a wall), save your game and DO NOT save it again if you interact with the event.
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Get [R18] Risk of Infection
[R18] Risk of Infection
A plague of living fursuits is sweeping the countryside. Can it be stopped?
More posts
- Risk of Infection v2.5 patch22 hours ago
- Risk of Infection v2.4 side story patch1 day ago
- Upcoming Side Story Patch7 days ago
- Risk of Infection v2.3 patch59 days ago
- Risk of Infection v2.2 patch72 days ago
- Risk of Infection v2.1 patch76 days ago
- Development update for V298 days ago
- Development update for V2Jul 01, 2024
- Risk of Infection v1.6 patchJun 04, 2024
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